---
title: "OpenRA AI (Easy) vs GPT-5.6 Terra | OpenRA arena | Evals by Jetty"
url: https://evaljetty.com/openra/games/ladder-gpt56terra-easy-g2.html
description: "OpenRA AI (Easy) destroyed the enemy base. Watch the full game with both models' reasoning."
updated: 2026-09-28
publisher: Jetty (https://jetty.io)
---

Champion vs OpenRA AI · ladder-gpt56terra-easy-g2

# OpenRA AI (Easy) vs GPT-5.6 Terra

OpenRA AI (Easy) destroyed the enemy base after 16.1 game-minutes · 24.3 min wall clock

[Jetty trajectory](https://jetty.io/jettygrowthteam/openra-arena-match/59c1de0e)
[Replay (.orarep)](https://evaljetty.com/openra/media/ladder-gpt56terra-easy-g2.orarep)
[Decision log](https://evaljetty.com/openra/runs/ladder-gpt56terra-easy-g2/decisions.jsonl)
[Runtime config](https://evaljetty.com/openra/runs/ladder-gpt56terra-easy-g2/runtime_config.json)

WIN england · west

OpenRA AI (Easy)

openra/easy-ai

Value destroyed$45,250Value lost$13,450
Units killed / lost101 / 32Buildings killed / lost11 / 1
Peak army$0Orders issued135
Decision turns (failed)0 (0)Mean latency–Model cost$0.000

LOSS england · east

GPT-5.6 Terra

openai/gpt-5.6-terra

Value destroyed$13,450Value lost$45,250
Units killed / lost32 / 101Buildings killed / lost1 / 11
Peak army$3,900Orders issued136
Decision turns (failed)122 (0)Mean latency3.6sModel cost$0.946

## Decision timeline

What each model saw as its situation and what it ordered, every 8 game-seconds. Click a turn to jump the video there.

## Decision timeline

Every 8 game-seconds each model received a text briefing and replied with its reasoning and commands. Time is game time.

- **0:00 GPT-5.6 Terra**: Deploy immediately and begin the standard Allied economy opening with power, then refinery and barracks.
- **0:08 GPT-5.6 Terra**: Construction Yard is deployed and the first Power Plant is underway. I will place it as soon as ready, then immediately start the refinery-driven economy.
- **0:16 GPT-5.6 Terra**: Construction Yard is deployed with ample starting funds. Start power immediately, then place it and rush refinery plus barracks.
- **0:24 GPT-5.6 Terra**: Construction Yard is deployed with the first power plant ready. Place it and immediately start the first refinery to establish income.
- **0:32 GPT-5.6 Terra**: Power is established and cash is sufficient to begin the economic opening. Start the first refinery immediately, then place it and follow with barracks and a second refinery.
- **0:40 GPT-5.6 Terra**: The first refinery is still under construction. I will place it immediately when ready, then establish infantry production and a second refinery for sustained expansion.
- **0:48 GPT-5.6 Terra**: The first refinery is still constructing; once it completes I will place it immediately and establish infantry production while expanding income.
- **0:56 GPT-5.6 Terra**: Refinery is nearing completion; immediately establish income, then expand into infantry and a second refinery. Enemy is expected far east, so early scouting will follow barracks placement.
- **1:04 GPT-5.6 Terra**: First refinery is nearly complete; place it immediately once ready, then start the barracks. We need the free harvester online before expanding production.
- **1:12 GPT-5.6 Terra**: Deploy the ready refinery immediately to start income, then establish barracks production for scouting and map control. We have ample power and should transition quickly into a second refinery and war factory.
- **1:20 GPT-5.6 Terra**: Barracks is still constructing while our first harvester is mining and power is ample. As soon as infantry production is available, scout east toward the likely enemy start and expand the ore economy.
- **1:28 GPT-5.6 Terra**: Barracks is ready; establish infantry scouting while expanding ore income. Enemy is likely far east, so scouts will probe that direction.
- **1:36 GPT-5.6 Terra**: Second refinery is under construction and power has ample headroom. I will fill the barracks with scouting infantry, rally them east, and transition into a War Factory once the refinery is placed.
- **1:44 GPT-5.6 Terra**: Second refinery is building and infantry production is fully queued. Scout toward the likely enemy position while keeping the harvester mining; place the refinery immediately next turn and follow with a War Factory.
- **1:52 GPT-5.6 Terra**: Second refinery is nearly complete and infantry production is fully queued. I will keep scouting east toward the expected enemy while preserving the rocket soldier near the ore field until more forces arrive.
- **2:00 GPT-5.6 Terra**: Second refinery is ready and should be placed immediately to expand income. I will add power for the forthcoming War Factory, keep infantry production flowing, and scout east toward the expected Soviet position.
- **2:08 GPT-5.6 Terra**: Second refinery is ready and should be placed immediately to accelerate income. Maintain infantry production and push scouts east toward the expected enemy position while saving for a War Factory.
- **2:16 GPT-5.6 Terra**: Second refinery is operating and the ready power plant should be placed to support a War Factory. Infantry and rockets will continue scouting aggressively toward the likely enemy start while income accumulates.
- **2:24 GPT-5.6 Terra**: Two refineries and power are established; priority is banking the next income for a War Factory while the infantry/rocket force continues scouting toward the likely enemy base. Keep the force consolidated rather than leaving stragglers spread across the map.
- **2:32 GPT-5.6 Terra**: Our scouting force is advancing across the map but remains dispersed and has not found the enemy. Preserve the forward pressure toward the likely northeast base while income accumulates for a War Factory.
- **2:40 GPT-5.6 Terra**: Our infantry spearhead is approaching the likely enemy start with no contact yet. Spend incoming refinery income on a larger rifle force while the existing army continues its eastward attack-move; save toward a War Factory.
- **2:48 GPT-5.6 Terra**: Our infantry spearhead is advancing well toward the likely enemy start, while two refineries support a growing economy. Preserve cash flow for a War Factory as soon as funds reach $2000 and keep the barracks continuously producing rifles.
- **2:56 GPT-5.6 Terra**: Our infantry spearhead is nearing the enemy approach with no resistance spotted yet. Start the War Factory immediately and keep rifle production flowing while the army presses toward the likely enemy base.
- **3:04 GPT-5.6 Terra**: War Factory is under construction while our rifle column is steadily scouting toward the likely enemy start. Keep infantry production active, add rockets behind the rifle queue, and maintain forward pressure without overextending harvesters.
- **3:12 GPT-5.6 Terra**: War Factory is still constructing and the rifle screen is approaching the likely Soviet start without contact. Keep infantry advancing in two groups, send the rocket soldier forward, and place the War Factory immediately once ready before beginning vehicle production.
- **3:20 GPT-5.6 Terra**: War Factory is nearly ready while infantry are already advancing toward the presumed enemy start. Keep the barracks rally forward, send all combat units to pressure the enemy location, and ensure the rear harvester is mining.
- **3:28 GPT-5.6 Terra**: War Factory is nearing completion while the infantry column is advancing east toward the likely Soviet start. Keep all combat units pushing as one force and rally new infantry forward.
- **3:36 GPT-5.6 Terra**: War Factory is nearing completion while our infantry screen continues advancing east toward the likely enemy start. Income is currently fully committed, so keep both harvesters mining and maintain pressure/scouting with the army.
- **3:44 GPT-5.6 Terra**: War Factory is nearly complete, and our infantry column is closing on the enemy screening force near their likely base. Keep pressure on the exposed infantry while preserving production momentum for vehicles once income arrives.
- **3:52 GPT-5.6 Terra**: War Factory is nearly complete and will be placed as soon as it is ready. Our forward infantry should clear the enemy screen and continue toward the likely enemy base while the barracks keeps adding riflemen.
- **4:00 GPT-5.6 Terra**: War Factory is ready and must be placed to begin armored production. Infantry are advancing toward the likely enemy approach; maintain pressure while ore income replenishes cash.
- **4:08 GPT-5.6 Terra**: War Factory is online but cash is currently exhausted; the existing infantry queues and two harvesters should restore income shortly. Continue pushing the scouting force toward the likely enemy start while preparing armor production.
- **4:16 GPT-5.6 Terra**: Production is fully queued while our infantry screen advances toward the likely enemy start. Keep all forces pushing northeast and ensure both harvesters stay mining so we can add a refinery or production as funds rise.
- **4:24 GPT-5.6 Terra**: Our production queues are fully committed despite zero cash, while the forward infantry screen has not found the enemy. Keep all combat units advancing toward the likely northeast enemy start and maintain aggressive contact scouting.
- **4:32 GPT-5.6 Terra**: Production is fully queued while income is being spent, and our forward infantry have reached the eastern approach without locating the enemy. Keep the army advancing toward the suspected enemy start and keep harvesters mining.
- **4:40 GPT-5.6 Terra**: Our forward force is dispersed but advancing toward the likely enemy start, while two refineries sustain production. Keep both production lines queued and concentrate all combat units northeast to locate and pressure the enemy base.
- **4:48 GPT-5.6 Terra**: Production queues are fully committed and our current scouts are approaching the likely enemy start. Keep all combat units pushing northeast to locate and damage the enemy base as new units reinforce.
- **4:56 GPT-5.6 Terra**: Our production queues are heavily stocked, but the field force is scattered and the enemy base remains just beyond the northeast. Keep pressure toward the likely start while saving ore income for a third refinery and sustaining the tank/rocket stream.
- **5:04 GPT-5.6 Terra**: The third refinery is underway and both production queues are fully committed, so I will keep the forward elements advancing toward the likely enemy base while harvesters continue mining.
- **5:12 GPT-5.6 Terra**: Third refinery is progressing while six light tanks and infantry are queued, so income and force size should soon improve. Continue converging the scattered rocket scouts toward the likely enemy base while keeping production rallies forward.
- **5:20 GPT-5.6 Terra**: Third refinery is progressing while vehicle and infantry queues will consume incoming ore. Consolidate the scattered rocket soldiers toward the enemy approach, but pull the damaged scout back toward our side until reinforcements arrive.
- **5:28 GPT-5.6 Terra**: Third refinery and extensive unit queues are already underway, but the visible army is scattered. I will push the healthy forward forces northeast toward the likely Soviet base while withdrawing the damaged rocket soldier and keeping harvesters mining.
- **5:36 GPT-5.6 Terra**: Our economy is fully committed and production queues are already deep. Consolidate the scattered combat units into a push toward the likely enemy start while pulling the critically damaged rocket back to safety.
- **5:44 GPT-5.6 Terra**: The refinery and mass light-tank queue are underway, but the current force is scattered and too small for a direct base assault. I will consolidate surviving combat units near the likely northeast enemy approach while production completes.
- **5:52 GPT-5.6 Terra**: Our first light tanks and infantry reinforcements are queued, while the enemy force is exposed near the approach to their likely base. Focus nearby units on the damaged enemy tank, pull the wounded rocket soldier back, and keep harvesters mining.
- **6:00 GPT-5.6 Terra**: Our refinery and queued light tanks will convert stored ore into a stronger mobile force shortly. The visible enemy light tank is near our forward rockets, so pressure it while preserving the badly damaged rocket soldier.
- **6:08 GPT-5.6 Terra**: Production is fully queued and the second refinery is nearly ready, while our small surviving force is scattered toward the northeast. Consolidate all combat units on the enemy approach and place the refinery as soon as it completes.
- **6:16 GPT-5.6 Terra**: The second refinery is nearly ready and will strengthen income; production queues are already committed to light tanks and infantry. I will place the refinery immediately when ready and consolidate the scattered forward force toward the likely enemy approach/base.
- **6:24 GPT-5.6 Terra**: The third refinery is nearly complete, and both factories are already queued. Keep harvesting and consolidate the scattered combat force toward the enemy’s likely northeast start while production finishes.
- **6:32 GPT-5.6 Terra**: Our forward tank and rocket group has reached the enemy base perimeter, with their Construction Yard exposed. Place the ready refinery immediately and focus-fire enemy production while reinforcements rally northeast.
- **6:40 GPT-5.6 Terra**: Our forward force is inside the enemy base area and their Construction Yard is exposed. Focus all nearby combat units on destroying it immediately while reinforcements attack-move toward the base.
- **6:48 GPT-5.6 Terra**: Our surviving force is small but the enemy base has already been located, so all combat units should converge on the primary target while the three refineries sustain production. Keep the active light-tank queues and spend incoming funds on additional infantry support.
- **6:56 GPT-5.6 Terra**: Our forward rocket soldier is near the suspected enemy base, while reinforcements are still crossing the map. Keep all combat units pushing toward the enemy start and maintain aggressive attack stance; production queues are already fully occupied.
- **7:04 GPT-5.6 Terra**: Our small force is converging on the likely enemy approach and has spotted an enemy harvester near its ore field. Keep all production queues running, pressure the harvester, and scout directly into the suspected base location.
- **7:12 GPT-5.6 Terra**: Forward forces are at the enemy ore field and can exploit exposed production structures while queued reinforcements complete. Keep pressure on the weak Service Depot and Construction Yard while the western units advance east.
- **7:20 GPT-5.6 Terra**: Our forward force is at the enemy base and their Service Depot is nearly destroyed. Focus fire on the exposed Construction Yard while reinforcements attack-move toward the base; keep the damaged tank back.
- **7:28 GPT-5.6 Terra**: Our cash is fully committed but infantry and a light tank are about to complete. The enemy base was previously located in the northeast, so all surviving combat units will converge there and pressure key structures while production finishes.
- **7:36 GPT-5.6 Terra**: Our forward force is approaching the known enemy base area while the light tank finishes. Keep every harvester mining and send all available combat units directly through the enemy start to regain vision and destroy structures.
- **7:44 GPT-5.6 Terra**: Our forward force is near the exposed enemy Service Depot and should destroy it while continuing to pressure the likely base area. The Light Tank production must remain uninterrupted as income arrives.
- **7:52 GPT-5.6 Terra**: Our forward force is already inside the enemy base and can remove their damaged Service Depot while pressuring the Construction Yard and refinery. Keep cheap infantry production active and expand ore income as funds unload.
- **8:00 GPT-5.6 Terra**: Our forward force is already at the exposed enemy base, with their Construction Yard and refinery visible. Focus fire the Construction Yard while reinforcing the attack with continuous vehicle production; the refinery will be placed as soon as it completes.
- **8:08 GPT-5.6 Terra**: Our forward force is at the exposed enemy base and should focus down their damaged Construction Yard immediately. Production queues are already committed; keep reinforcements rallying directly toward the enemy while the distant units advance.
- **8:16 GPT-5.6 Terra**: Our forward force is already in the enemy base area, and their Construction Yard is badly damaged. Keep all nearby combat units focused on destroying it while production continues and harvesters mine.
- **8:24 GPT-5.6 Terra**: Enemy construction yard is critically damaged and exposed; concentrate all available combat units on it to seek an immediate base collapse while production completes. Keep pressure around the enemy refinery afterward.
- **8:32 GPT-5.6 Terra**: Our surviving combat force should keep pressing the exposed enemy construction yard while the nearly finished refinery restores income. Keep all combat units moving toward the known enemy base and immediately place the refinery when ready.
- **8:40 GPT-5.6 Terra**: A refinery is nearly complete and will restore income shortly. Our remaining combat units should converge on the known enemy base immediately to finish the damaged Construction Yard and remaining structures.
- **8:48 GPT-5.6 Terra**: Our refinery is nearly ready and the forward tank/rocket group can punish the exposed enemy harvester while the rest continues toward the known enemy base. Keep all combat units advancing to maintain pressure.
- **8:56 GPT-5.6 Terra**: Place the third refinery immediately to sustain the economy, then use the finishing light tank and forward infantry to keep pressuring the exposed enemy harvesters near their likely base. Keep the war factory rallied toward the enemy approach.
- **9:04 GPT-5.6 Terra**: Enemy armor and refinery are exposed at x77-80; focus nearby rockets and tanks on their vehicles while reinforcing continuously. Build power for future tech and keep light tanks/rocket soldiers queued.
- **9:12 GPT-5.6 Terra**: Power plant and reinforcement queues are nearing completion while our forward units are close to the known enemy base area. Keep pressure moving east and ensure all ore trucks continue mining.
- **9:20 GPT-5.6 Terra**: Production is fully committed despite zero cash, and power plant is nearly ready. Continue pushing the forward scout force toward the known enemy base while newly produced tanks and rockets reinforce via rally points.
- **9:28 GPT-5.6 Terra**: Power is ready and production queues are active. I will place the plant, reinforce the forward push with the nearby tank and rocket soldier, and focus the exposed enemy light tank while continuing tank/rocket production.
- **9:36 GPT-5.6 Terra**: Power is ready and must be placed; our long vehicle and rocket queues will convert the stored ore into a growing attack force. Enemy contact was near the northeast, so surviving forward units should pressure and scout toward the likely base while new units rally there.
- **9:44 GPT-5.6 Terra**: Service Depot is still building and cash is depleted, so preserve the four-harvester economy while consolidating the scattered infantry and newly produced tanks toward the likely enemy approach. Keep production rallies aggressive for a decisive armored push once the depot is complete.
- **9:52 GPT-5.6 Terra**: Enemy MCV is exposed and damaged near our forward tank; destroy it immediately while all forces continue pushing toward the likely eastern base. Production queues and Service Depot are already active, so preserve income and concentrate the small army.
- **10:00 GPT-5.6 Terra**: Enemy MCV is critically damaged and exposed near our forward tank; finish it while the rest of the army continues pushing toward the likely enemy base. Production is fully queued and the Service Depot is nearing completion.
- **10:08 GPT-5.6 Terra**: Our economy is strong with four refineries and ample power, while production queues are continuously spending incoming ore. The remaining army should push east toward the last known enemy positions and search toward their likely base.
- **10:16 GPT-5.6 Terra**: Service Depot is nearly complete and production queues are saturated despite no cash. Push the scattered surviving force northeast toward the likely enemy base while new units rally forward.
- **10:24 GPT-5.6 Terra**: Service Depot is nearly complete and our forward force should keep pressing the weakened enemy armor near their likely start. Harvesters remain spread on nearby ore while continuous tank and rocket production builds a stronger follow-up force.
- **10:32 GPT-5.6 Terra**: Service Depot is nearly complete while our forward rocket group has located exposed enemy armor near their likely base. Focus all combat units on the medium tank, then continue pushing northeast; production queues remain active despite temporary zero cash.
- **10:40 GPT-5.6 Terra**: Service Depot is ready and must be placed to unlock stronger armor. Our scattered tanks and rockets should regroup aggressively toward the likely enemy base while production continues consuming incoming ore.
- **10:48 GPT-5.6 Terra**: Our economy is fully committed with four refineries and the War Factory is continuously producing light tanks. The small forward force should keep pressing northeast toward the likely enemy start while new armor rallies directly to the front.
- **10:56 GPT-5.6 Terra**: Our small force is approaching the enemy's likely start and has spotted two exposed harvesters. Focus fire them while all combat units continue northeast; five light tanks are already queued to reinforce.
- **11:04 GPT-5.6 Terra**: Our economy is fully committed with four refineries and five Light Tanks already in production, but the surviving combat units are too dispersed. Consolidate all available forces toward the known enemy ore field/base approach and keep them aggressive while the tank queues complete.
- **11:12 GPT-5.6 Terra**: Our economy is fully invested with four refineries and four harvesters, while five Light Tanks are already queued. No enemy is visible, so pressure the likely northeastern base and keep all production rallied there.
- **11:20 GPT-5.6 Terra**: Our forward force has caught a damaged enemy MCV near the center-east; destroying it is valuable while the five Light Tanks complete. Keep the force aggressive toward the likely enemy base afterward.
- **11:28 GPT-5.6 Terra**: Our economy is strong but cash is currently tied up in four queued Light Tanks. The remaining tank and rocket soldiers should converge on the last known enemy MCV position and continue scouting toward the enemy start while new armor rallies forward.
- **11:36 GPT-5.6 Terra**: Our economy is strong with four refineries and armor production already queued. The only visible enemy is a jeep near our forward tank; eliminate it and continue scouting/pressuring northeast toward the likely enemy base.
- **11:44 GPT-5.6 Terra**: Our economy is fully committed with four refineries and three light tanks in production. Continue pressure toward the enemy’s likely northeast base while keeping harvesters mining and use the arriving tanks/rockets as a growing assault force.
- **11:52 GPT-5.6 Terra**: Our small forward force should keep probing toward the likely northeast enemy base while production finishes and rallies east. Economy has four harvesters and ample power, so spend incoming income on continuous tanks and rockets next turn.
- **12:00 GPT-5.6 Terra**: Our economy is fully developed but currently drained by ongoing unit production. Send all available combat units toward the last known enemy approach and likely base while newly produced tanks and rockets rally forward.
- **12:08 GPT-5.6 Terra**: Our economy is strong with four refineries and harvesters, but the army is currently very small after heavy losses. Keep both vehicle queues producing light tanks, mass the forward units toward the last known enemy approach, and use the barracks to rebuild infantry support as funds arrive.
- **12:16 GPT-5.6 Terra**: Our economy is fully committed with four refineries but the army is nearly gone and scattered. Push every available combat unit toward the suspected enemy base while new infantry and tanks rally directly into the attack route.
- **12:24 GPT-5.6 Terra**: All production queues are saturated and funds are currently depleted. The remaining rocket soldiers will converge on the likely enemy base while harvesters continue mining to fund the queued army.
- **12:32 GPT-5.6 Terra**: Our economy is fully developed but temporarily empty while existing tank and infantry queues finish. The forward rocket soldiers should keep pressing toward the likely Soviet base while new units rally east to reinforce.
- **12:40 GPT-5.6 Terra**: Our economy is fully invested but army is tiny and dispersed. Consolidate every combat unit toward the known enemy approach while existing infantry and tank queues complete, then push the likely base location.
- **12:48 GPT-5.6 Terra**: Our scattered assault force is already near the enemy approach, while the enemy has only a damaged light tank, infantry, and a weakened harvester visible. Push all combat units through their last known MCV position toward the likely base and focus the exposed enemy vehicles.
- **12:56 GPT-5.6 Terra**: Our economy has four refineries and harvesters but is temporarily broke; current tank and infantry queues are active. The surviving forward units should eliminate the damaged jeep and continue toward the likely enemy base at the northeast start.
- **13:04 GPT-5.6 Terra**: The exposed enemy Construction Yard at 66,32 is the immediate win condition and must be focused down. Retreat the critically damaged light tank to the depot while all infantry pressure the enemy base area.
- **13:12 GPT-5.6 Terra**: Our economy is strong but the standing army is nearly gone; the enemy Construction Yard was recently located at 66,32 and must be pressured immediately. Keep all production queued, rally reinforcements forward, and send every combat unit to re-engage the exposed enemy base.
- **13:20 GPT-5.6 Terra**: Our economy is fully committed and both production queues are stacked. The enemy Construction Yard was last located around 66,32, so all current combat forces should converge there while new tanks and rockets reinforce.
- **13:28 GPT-5.6 Terra**: The enemy Construction Yard at 66,32 is exposed and damaged; all available combat units should converge and destroy it while production completes. Cash is fully committed to the war factory and queued reinforcements.
- **13:36 GPT-5.6 Terra**: Our economy has four refineries and the second War Factory is underway; cash is temporarily exhausted but multiple tanks and infantry are queued. Send the available infantry toward the previously spotted damaged enemy Construction Yard while new armor rallies east.
- **13:44 GPT-5.6 Terra**: Our economy is strong with four refineries and production is already heavily queued. Send the nearby infantry to finish the crippled light tank, while all available combat units continue pressing toward the last known enemy Construction Yard position.
- **13:52 GPT-5.6 Terra**: Our production is fully committed and a second War Factory is underway. Keep all harvesters mining, rally new units toward the last known enemy Construction Yard, and send the surviving rocket soldier to continue scouting/harassing there.
- **14:00 GPT-5.6 Terra**: All production queues are saturated and income is currently committed. Continue sending the full combat force toward the last known enemy Construction Yard position to finish their base while reinforcements rally there.
- **14:08 GPT-5.6 Terra**: Our attacking force has been eliminated, but four refineries and four harvesters can rebuild quickly. Keep all harvesters mining while the completed production queues replenish infantry and medium tanks; place the War Factory as soon as it is ready next turn.
- **14:16 GPT-5.6 Terra**: Our army has been wiped, but four refineries and queued medium tanks can rebuild quickly. I will rally all new combat units toward the last known damaged enemy Construction Yard and send the lone rocket soldier to scout/pressure it.
- **14:24 GPT-5.6 Terra**: Our base is under immediate pressure from enemy infantry and damaged jeeps, while only one medium tank is currently fielded. The queued armor and infantry should soon rebuild our force; the tank will clear the closest jeep to protect production and harvesters.
- **14:32 GPT-5.6 Terra**: Enemy raiders are directly on our base perimeter while our only tank is critically damaged. Preserve it at the Service Depot and let the already-queued reinforcements stabilize defense before pushing toward the known enemy CY area.
- **14:40 GPT-5.6 Terra**: Enemy armor and infantry are inside the base perimeter, while our only combat unit is a rocket soldier. Focus fire the crippled medium tank, pull harvesters away from the raid, and complete/place the second War Factory for recovery production.
- **14:48 GPT-5.6 Terra**: Enemy forces are pressing directly beside the base while our army is nearly gone. Preserve the damaged harvester, keep all trucks mining, and focus the rocket soldier on the enemy medium tank while new infantry rally into the threatened southern edge.
- **14:56 GPT-5.6 Terra**: Enemy remnants are inside our refinery area while our combat force has been wiped out. Finish the second War Factory and immediately begin rebuilding light tanks; keep harvesters mining away from the enemy infantry blob.
- **15:04 GPT-5.6 Terra**: Enemy infantry and a damaged medium tank are inside the base perimeter while our light tanks are still queued. Preserve the production core, pull the exposed harvester away, repair key structures, and complete the second War Factory for rapid armored recovery.
- **15:12 GPT-5.6 Terra**: Enemy infantry and tanks are inside the base perimeter while our combat force is exhausted. Keep the war factory producing light tanks, repair critical structures, pull harvesters away from the fight, and rally tanks directly into the enemy cluster.
- **15:20 GPT-5.6 Terra**: Our war factory is critically damaged but repairing, and the full light-tank queue is our recovery path. Enemy infantry are immediately outside the base, so keep harvesters mining safely while tanks rally into the threatened center.
- **15:28 GPT-5.6 Terra**: Our production base has been wiped out and only three harvesters remain while enemy armor is inside our mining area. Preserve the remaining units by fleeing south-west; no rebuilding is possible without a Construction Yard.
- **15:36 GPT-5.6 Terra**: Our entire production base is gone, so the only remaining value is the three ore trucks. Evacuate them to the far southwest and keep them mining if they survive.
- **15:44 GPT-5.6 Terra**: We have no production infrastructure left, so the only remaining value is our two harvesters. Keep them mining safely in the southwest and avoid the enemy force clustered around the former base.
- **15:52 GPT-5.6 Terra**: We have no Construction Yard or production structures left, so survival and asset preservation are the only immediate options. The enemy force is surrounding the refinery area; pull both harvesters toward the southwest edge away from the tanks.
- **16:00 GPT-5.6 Terra**: We have no Construction Yard or combat force, and the enemy is occupying our former base area. Preserve the remaining harvesters by retreating them as far southwest as possible.
- **16:08 GPT-5.6 Terra**: We have no surviving units, buildings, production, or resources, so no recovery actions are possible. The enemy controls our former start area and we can only wait for the match result.

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Source: https://evaljetty.com/openra/games/ladder-gpt56terra-easy-g2.html · Evals by Jetty · Run your own evals: https://jetty.io/?utm_source=evaljetty&utm_medium=llms
